cc.spriteFrameCache.addSpriteFrames(s_plist);

var spriteTest001 = cc.Sprite.create(cc.spriteFrameCache.getSpriteFrame("16.jpg"));

spriteTest001.setAnchorPoint(0.5, 0.5);

spriteTest001.setPosition(size.width / 2, size.height / 2);

this.addChild(spriteTest001,4);